The Acagamic Tip Tuesday #4: Make player damage juicy the acagamic tip tuesday Mar 08, 2022

Welcome back to The Acagamic Tip Tuesday.

Each Tuesday, I will send you a tip from the world of UX Research & Design for games. At my...

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The Acagamic Tip Tuesday #3: Use Observation the acagamic tip tuesday Mar 01, 2022

Hey there ‍,

Welcome back to The Acagamic Tip Tuesday.

Each Tuesday, I will send you a tip from the world of UX Research & Design for...

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The Acagamic Tip Tuesday #2: Label unfamiliar icons the acagamic tip tuesday Feb 22, 2022

Hey there

Welcome to the 2nd issue of The Acagamic Tip Tuesday. Each Tuesday, I will send you a tip from the world of UX Research &...

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The Acagamic Tip Tuesday #1: Use composition and cues to guide the player the acagamic tip tuesday Feb 15, 2022

Welcome to the 1st issue of The Acagamic Tip Tuesday.

Each Tuesday, I will send you a tip from the world of UX Research & Design for...

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